﻿using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;

namespace WiMo.Games
{
    public interface IGame
    {
        void Initialize();
        void BeginRun();
        void CreateMenus();
        void LoadContent();
        void Update(GameTime gameTime);
        void Draw(GameTime gameTime);
        bool CanExit();
        IGameEngine Engine {get;set;}
    }
}
